/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import java.util.List;

import javolution.util.FastList;

public final class SkillList extends L2GameServerPacket
{
    private List<Skill> _skills;

    static class Skill
    {
        public int id;
        public int level;
        public boolean passive;
        public boolean disabled;
        
        Skill(int pId, int pLevel, boolean pPassive, boolean pDisabled)
        {
            id = pId;
            level = pLevel;
            passive = pPassive;
            disabled = pDisabled;
        }
    }

    public SkillList()
    {
    	_skills = new FastList<Skill>();
    }

    public void addSkill(int id, int level, boolean passive, boolean disabled)
    {
        _skills.add(new Skill(id, level, passive, disabled));
    }

    @Override
	protected final void writeImpl()
    {
        writeC(0x58);
        writeD(_skills.size());

        for (Skill temp : _skills)
        {
            writeD(temp.passive ? 1 : 0);
            writeD(temp.level);
            writeD(temp.id);
            writeC(temp.disabled ? 1 : 0);
        }
    }

    @Override
	public String getType()
    {
        return "[S] 58 SkillList";
    }
}